FAQ

Q: Can I buy a Modal system for my home?
A: Modal for home use is likely cost-prohibitive and would require slightly more technical know-how than a typical consumer electronic device. We are focused on enterprise applications and typically only sell to other companies. We expect consumers will encounter Modal through the experiences our partners offer, whether it be gaming, education, training, eSports, mixed-reality television programming, etc.

Q: When can I purchase a Modal VR system?
A: We will soon be announcing the launch of our Beta program and begin shipping Modal Developer Editions to partners and software developers.

Q: As a developer, does creating Modal VR experiences require learning a new software program or graphics engine?
A: No. You can easily create Modal applications with existing tools such as Unity 3D® and Unreal Engine®.

Q: How big of an area will Modal VR support?
A: A single VR Fabricator™ can yield up to 900,000 sq. ft.  However, multiple VR Fabricators can be networked via LAN or internet, giving you almost limitless possibilities.

Q: Will my existing VR equipment work with Modal VR
A: No.  Only Modal compatible hardware will work with a Modal system. However, third party hardware developers are encouraged to build and sell licensed accessories and peripherals for Modal.

Q: What are the exact hardware and software specifications for components of the system?
A: As with any company, prior to shipping systems, the exact specs for hardware and software are not yet final. Thus, we don't want to publish precise specs until they are final.